We gamers have been under fire for ages.
We’re constantly told that our passion is juvenile at best; will turn children into godless murdering monsters at worst. Lately, the argument against our hobby has been more subtle and yet, more dismissive. Games are not art, and therefore not really worth taking seriously.
As a community, we have responded with a one-two punch against the nay-sayers: we are well informed with facts about our hobby (“Well, actually, the grand majority of games are rated ‘E’ for Everyone and so aren’t violent”) and, yes, sometimes we have been known to engage in all out on-line warfare (“This chick is an idiot! Let’s all give her book a one star rating on Amazon!”).
All in all: we defend, defend, defend. Everything is so fantastic in GamerWorld!
But I don’t think so. I love gaming. I spend my free time writing this blog all about gaming. But I am not so in love with it that I’ve lost my reason.
We should be at the point where gamers must look at gaming with a more critical eye. And sometimes that means we will have to acknowledge that the glass is not half full… in fact: some of the time, our glass is full of crap. If we believe that games are art, as we’ve strenuously argued as of late, then we should be able to discuss the games at a higher level. To argue at a higher level means to acknowledge the flaws in our passion and in ourselves as members of this community.
Why is it that gamers tend to dismiss the homophobia, sexism and racism in our games and in our interactions with one another on-line? It’s as if the gamer culture thrives on being juvenile. Tits or GTFO. See, we’re too cool and ironic to get worked up by mere political correctness. If you can’t handle the homophobic, racist, sexist remarks on line well, then a) you are a whiny spineless worm — if this was 5 years ago I would add “hand in your man-card” — and b) get off of Xbox Live and let the REAL gamers play.
Perhaps there is also an ignorance, one born of privilege. A telling quote from N’Gai Croal and the Resident Evil 5 and racist imagery controversy:
The point isn’t that you can’t have black zombies. There was a lot of imagery in that trailer that dovetailed with classic racist imagery. What was not funny, but sort of interesting, was that there were so many gamers who could not at all see it. Like literally couldn’t see it. So how could you have a conversation with people who don’t understand what you’re talking about and think that you’re sort of seeing race where nothing exists?
While gamers don’t have control over the racism or sexism in the games themselves, we can control the dynamic in on-line gaming. Yet, here we also see ridiculous behaviour. In a study, it was found that women received three times the negative comments in Halo 3 than their male counterparts. This sexism can`t be blamed on the industry but must be placed squarely on the shoulders of gamers. The best we have come up with is `mute, report, pwn, a strategy which places all of the responsability for policing on the shoulders of victims of these remarks, and not on the enforcement teams at Sony or Microsoft. It also absolves other gamers from the responsability of acting on behalf of fellow gamers. We have become passive on lookers while others are harassed.
Yet we pretend that this culture of juvenile behaviour does not exist when we have to prove that gaming is a serious and adult past time. And so we start pulling out “The average gamer is over 30 years old and so this is an adult medium.” argument.
So which is it? Are we cool and ironic and so un-PC, or are we adults playing games that, like all works, are flawed on a social level.
In the face of the big “-isms” I find that the reaction from gamers is to ridicule, and dismiss, but rarely to engage. As a result, we give two very counter intuitive arguments in regards to gaming:
- Games are HIGH Art DAMMIT. You should come to appreciate the medium as I do.
- It’s just a game: STFU. GTFO and stop overanalyzing.
No wonder outsiders are confused. We’re confused. We can’t keep saying that games are high art, and then when faced with the baser elements say “it’s just a game”. We gotta pick a lane, be honest with ourselves and be prepared, educated and brave enough to be critical of ourselves and our hobby.
These arguments are not new. There are many gaming journalists who have run up against these attitudes and tried to argue the same arguments that I am making now. I am not surprised that people whose job it is to question and engage the industry are asking these questions. I am surprised, however, that gamers haven’t acknowledged these questions more often and demanded better by now.
Maybe the confusion is with me.
If games are art, then we treat it like an artform and not a pretty picture. That means learning, questioning and being critical. We must start reading more critically. It means we identify and we start getting angry when we see sexism, racism and homophobia within a game. It means we each denounce this type of behaviour online instead of leaving the victim to defend him or herself alone. We question and question until we are satisfied.
Or if it’s just a game, then fine — don’t argue back when people say it’s just for kids and it’s irrelevant.
All I ask is that we start picking a lane.
