PAX Prime: Your Thoughts?

So, what got you excited during all the PAX hoopla?

You know, the one thing I did hear that interested me, that I wasn’t expecting, was the Call of Duty announcement. Tell you the truth, this may not have been pat PAX per se, but my gaming news has come via twitter during 3AM (and 1AM, and 4AM and 5:30AM…) feedings, so the details are sketchy.

From what I understand in the next Call of Duty, there will be an option to play multiplayer against bots instead of random people. Me likey. I can upgrade, but I don’t necessarily have to play “out in the wilds.” This makes sense to me. Some people prefer to play with friends, and now we aren’t necessarily hobbled by developers forcing multiplayer upon us. Then again, for those who love true multiplayer, you can do that too.

Do you think this will change the “true” multiplayer experience? Will this mean a higher concentration of true MP fans playing in the MP rooms or will the demographic remain essentially unchanged? If there is a demographic change, will this mean an increase the skill level of people playing MP? Or will this mean more jerks in MP. Cause after all it’s no fun to make racial slurs at a bot. Thoughts?

Are you worried that playing against bots will mean more cheating? Or will there be less cheating? Personally, I think that there will be cheating no matter what. Finding exploits and taking advantage of them is a) part of gaming and b) in a way beneficial. We see what messed up last time and can improve on the next go around. 

Anyway you slice it, this gameplay gives me as a gamer more options to play the game the way I want to play. And that’s what really matters.

Maybe my readers (all 3 of you) can help me out here. I haven’t been able to get an answer on is about the new Dragon’s Age (DA2). My at-work gaming buddy noted a while back that it seems as though the new DA2 is basically be a re-skin of Mass Effect. Now, we both LOVE Mass Effect (ME), but he says that if DA2 is the same combat as ME, then DA2 went from a “OMG! PREORDER!” to … meh… maybe I’ll catch it in the bargain basement (or I’ll lend it to him… I’m just so nice that way…)

Has anyone heard about the details of the combat in DA2? Is it the same as ME? If it is, does that matter to you as a gamer?

Now the big news at PAX was an actual working demo of… Duke Nukem Forever. This game has been in development forever, and finally a working demo. The demo features Duke Nukem peeing and typical Duke humour. He gives the middle finger and says the would still “hit” a tri breasted alien.

I don’t know about this title. It seems like it is serving up a plate of nostalgia with a heaping side order of plain, old, immature fun.  But can nostalgia and silliness break into the saturated FPS market? Probably not. But then again, I am not the target audience here.

So, did anything at PAX catch your eye? Please Share!

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Comments

  • 2Belts  On September 7, 2010 at 6:10 pm

    http://g4tv.com/videos/48286/Dragon-Age-2-All-Access-Preview/
    G4 video interview with Lead Designers

    http://kotaku.com/5585473/dragon-age-2-following-in-mass-effects-footsteps
    Article on the changes to convo and combat system

    Only the PC version of the game will retain the strategic combat of the first one, the console versions are getting a more action oriented combat system ala Mass Effect. Not only that but now you’re forced to play a human character named Hawke (ugh i thought I was done with asinine names when I stopped playing JRPGs) instead of creating one like in Origins. The game looks gorgeous and I don’t doubt that BioWare will tell an amazing story but why does my combat system have to be dumbed down just because I choose to play on a console?

    Unfortunately I haven’t caught much PAX news other than Duke Nukem Forever emerging from the ether so hopefully PA will have a write up sometime this week.

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